Title: Bullets
Filename: levels/doom2/a-c/bullets.zip
Size: 14.48 KB
Date: 04/23/14
Author: Joe-Ilya
Description: A map using bullets and only bullets, nothing else. Also Hell revealed style.
Credits: Impcode for DB2 ID software (Bathesda as of now) for doom. The guy who created the MIDI. Gorillaz.
Base: New from scratch
Build time: 3 hours
Editor(s) used: DB2
Bugs: Not now.
Rating: (16 votes)
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IMHO author misses basic mapping skills. Map layout looks like a bunch of random lines, architecture / texture variations are poor, texture alignment is almost not there, game play strategy is simple banging, etc. @ Author: please try not making more levels as such, but improve your skills - and use beta testers. 1 for the efford. BTW @ cs99cjb: excercise more, one does not need to be a DooM God to do the start position with at most 20% or so health loss.x
It's definitely an improvement over some of his earlier work, but it's still ugly and doesn't play that well, and no way is it HR-styled. Work on your gameplay and architecture and for goodness sake stop using triangles so much. 2 stars. - Obsidianx
The start position is idiotic and usually fatal but it's not all bad. Incongruously mellow music made a strange accompaniment to gunning down hoards of zombiemen. The architecture certainly isn't pretty but I've seen much worse.x
A poor attempt at HR-style.x
Very poor map. Ugly and boring/unchallenging to play. On the other hand, it isn't a troll wad, and it doesn't feature fatal map errors. Maybe worth 2/5 if you were being very generous, but I'll knock a star off for it being cluelessly and pretentiously touted as "Hell Revealed style". 1/5x

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