Title: The Red Carpet of Hell
Filename: levels/doom2/a-c/carpet.zip
Size: 26.71 KB
Date: 11/19/95
Author: Mark Twine
Description: Merely a development (of a development) of my first simple test WAD, this level is not very ambitious, but this second release is a litte bigger, and ultraviolence is tougher.
Credits: id, Raphael Quinet and Matthew Ayres.
Base: New level from scratch.
Build time:
Editor(s) used: DEU2 and WADED 1.83
Bugs: Seems I managed to get rid of them.
Rating: (3 votes)
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Urgh, this is horrible, typical 1994 nonsense (but from 1995). It looks, feels, and plays like a random collection of hand-drawn polygonal rooms with flashing lights, poorly-choose textures etc. The "monsters open doors" bug means that it's surprisingly easy to get stuck if you pick up the rocket launcher, and overall this is exactly as half-hearted and shoddy as you'd expect from the readme.x

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