Title: Castle Of The Berserkers
Filename: levels/doom2/a-c/castle_b.zip
Size: 142.52 KB
Date: 04/17/01
Author: Berserker[79]
Description: A fortress full of enemies with a wide open area just in front of it. I wouldn't run it on a machine with a CPU slower than a P166; the level is quite huge and a test on a 486/66 showed the limits of that CPU... Use an advanced engine (like ZDoom, Legacy or BOOM) to enjoy the level at best, but please remember to disable the jump feature...
Credits: id, Jim Flynn, Treks for creating the sky texture for me, David Shaw & the authors of the software i used to create this map.
Base: New from scratch
Build time: All spare time available in 37 days
Editor(s) used: WinDeu 5.99b1 and BSP 2.3x
Bugs: A 2S HOM caused by the too many 2S linedefs used in the outside area (visible only if you run the file with the original DOOM engine)
Rating: (1 vote)
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A big level from 1998. It looks good when you're outside - nice and moody - but it falls apart a bit when you go indoors. There are lots of large, featureless, square rooms, and some copy-and-paste crate mazes / design ideas that repeat themselves tediously. But the balance of ammo and health and monsters is just the right side of hectic and I enjoyed it, although it's a bit long-winded.x

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