Title: Cave-Room
Filename: levels/doom2/a-c/caveroom.zip
Size: 126.89 KB
Date: 12/31/10
Author: ProcessingControl
Description: A small level inspired by the early Doom II levels.
Base: New from scratch
Build time:
Editor(s) used: Doom Builder 2
Bugs: None known, maybe a few slime trails.
Rating: (9 votes)
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It's not awful at all, but I won't give it a 3. Yeah, it a decent map but annoying on small passages and annoying hit-scanner all over place. Yeah, if player's skill is enough then can deal with them but just goddamn annoying. BTW, put archvile in a room with shitload of chaingunner is just......stupid. :( 2/5 -playerlinx
The definition of an average map.x
Yes, some of the voting around here is nuts. 1/5 means awful... which this map is certainly not. The lowest a map that doesn't have serious errors should ever get is 2/5. If you find this map awful, you must be tired of Doom generally. It's a nice map, with decent balance and moderately tricky gameplay.x
Why 1/5? Yikes... I thought it was a decent map. It looks good. I'll give it 3/5 for the effort.x
Much as I'd like to say something positive about this, I couldn't stand playing it for more than a minute. It feels pointless and lacks any kind of flow; at least it doesn't look too bad, though, so I'll give it 1 star for that. Nevertheless, skip this. 1/5 - ZZx
Just cramped and full of a large groups of monsters. Not bad, not good, pretty tedious.x
good map 4/5x

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