Filename: levels/doom2/a-c/chemlab.zip
Size: 34.83 KB
Date: 02/03/96
Author: Andy R. Olivera
Description: I designed this level for single play. For the most part there is good texture alignment and everything else that has anything to do with looks. This level is not very big, so you spend most of your time retracing your steps.
Credits: Id Software and Matthew Ayres for WADED.
Base: New level from scratch
Build time: Unknown
Editor(s) used: WADED 1.83
Bugs: None
Rating: (5 votes)
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It is very simple looking and parts of it are just flat rooms/mazes, but there is also some large areas with height variation that are actually kinda cool. Fun to play too, just watch out for nukage/blood pits.x
It doesn't look like much - the opening shot is very poor - but the gameplay is solid, and it entertained me. Too many inescapable death pits (two), and there's a bit of switchunting, but not much. There's a lot of action and a few good traps. A couple of times I was expecting a big battle, but nothing happened, and the end is a bit limp, but overall I was pleasantly surprised. It's like a good-quality 1994/95 map from 1996.x

View chemlab.txt
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