Title: CASTLES OF DEATH (for DOOM v1.666+)
Filename: levels/doom2/a-c/cod.zip
Size: 40.41 KB
Date: 05/18/09
Author: Martin Klauz
Description: Two castles, red and blue; go from one to the other, if you manage it, of course! There is one secret that can help you a lot, find it :-).
Credits: id Software Brendon Wyber, Raphael Quinet (DEU,ADE)
Base: New from scratch
Build time: Five days with testing
Editor(s) used: DEU 5.21, ADE II 5.21
Bugs: None
Rating: (7 votes)
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Very short map. Almost no layout, almost no texture use, no decoration, very simplistic ambiance. And the less than 1-minute gameplan is: grab the plasmagun, get the invulnerability sphere, kill the cybie and the baron, and press the exit button. And that is given 4 & 5* ??? ROFLMAO. Overall: even for a 1999 map, 1* is more than enough.x
A short fun level, nothing special. I died once. The secret was not hard to find; things would have been a lot tougher without it.x
Dont go for bad reviews it is a short but perfectly Enjoyable and Decent map.esp fine for max x
Well, I thought this was a really fun, short, action map that's great for maxing. - 5 - oh, and 4/7 weapons are in the first room, not EVERY WEAPON.x
Release date: 25.08.1999 Perhaps.. But anyways, yeah nothing special.x
^^ Actually, yes, it probably was from 1994. Look at the tools used and such, as well as the early PWAD architecture. 'Course, I could be wrong. 2/5x
Every weapon in the first room, a cyberdemon awakens from your first shot, and a secret with invulnerability that lets you speedrun the exit in about 6 seconds. What is this, 1994? 1/5x

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