Title: of level 01 The StarShip Cruiser
Filename: levels/doom2/a-c/cruiser.zip
Size: 687.13 KB
Date: 05/25/97
Author: Justin M.
Credits: ID for awesome games. Ade & Deu makers. DM2CONV maker
Base: New level from scratch
Build time:
Editor(s) used: DEU 5.21, ADE, WAD1TO2, DEU52gcc, DCK 2.2, NWT, WARM 1.5, ZenNode
Bugs: None that I can find.
Rating: (4 votes)
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I don't think it's all that bad for a 1997 era work. 3/5.x
I don't completely agree with the previous reviewer, but he's mostly correct. This is a game, not a movie, so we almost never care about the story. I might read some long backstory if I had to do so for some excellent gameplay, but this is quite dull. If ever I author a Doom wad, I know exactly what I'm going to write: "You kill the monsters, and save the human race. Then you get to fuck the chick."x
There's a very long backstory, that I ignored. If only the designer had put his creativity to good use. Map01 is a tedious spaceship-type level, basically a lot of square tech rooms and a maze. There's an irritating teleport chessboard puzzle. The other levels are worse. Map02 is literally a random set of squares - the automap looks like a game of Qix. Map03 ditto, but with larger squares. Same with Map04, which has some copy-and-paste offices.x

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