Title: D-2 Mountain (PWAD for Doom2 v1.9).
Filename: levels/doom2/d-f/d-2mtnr.zip
Size: 79.7 KB
Date: 04/30/97
Description: A number of Marines were sent to investigate the loss of communication with a mining base on D-2 mountain. Having fought your way into the main complex you find that you are on your own. As you walk from a passage into a room, a door slams shut behind you. Perhaps there is another way out ?
Credits: Dr Sleep Id software The makers of NWT SBS Play testers, Dragon, Preacher, and Pagan.
Base: New level from scratch
Build time:
Editor(s) used: Deth, NWT, Deep.
Bugs: None that I know of ?
Rating: (10 votes)
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This is dated April 1997. You fight 68 baddies in what starts out as a techbase, but quickly turns into a lot of windy mountain passages; a lot of them, and they're boring passages. Lots of hitscan baddies, but you get lots of health and ammo as well, including at the final battle. Very wandery layout that revolves around using the automap to spot hidden doors; overall would be fondly-remembered for 1994, but it's a few years too late.x
uh, there were only a few zombiemen. I liked this rocky/base level. checking the automap to help find secrets made it feel mysterious. the bfg fight was a surprise.x
not very good, couldint find the dam exit after evrything was dead, and its mostly filed with zombi men witch are to easy to be a chalinge 2/5x
Dope, I did fancy it. Nice level design.x

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