Filename: levels/doom2/d-f/d2battle.zip
Size: 38.72 KB
Date: 01/10/05
Author: Marc Belanger
Description: This wad was designed as a battleship mainly for Deathmatch 2.0. There are many "secret" switches, that lead to traps, bonuses, and all kinds of good stuff. There are quite a few monsters lumbering around for carnage purposes.
Credits: Raj Rhanjan - many hours of play testing and developmental motivation (he brought the beer)

Keith Pronowicz - traps, trickery, and all sorts of nasty stuff... (someone buy him a REAL modem, please)

Viper - Playtester Extrordinaire. (scum beats me every time, too...)
Base: New from scratch
Build time: about 50 hours (had to learn DEU first...)
Editor(s) used: Doom Editor Utilty 2
Bugs: none, bugs wouldn't dare show up here
Rating: (5 votes)
Download here

Download mirrors: /idgames protocol:

Average map with good gameplay. Some problems thougs such as the monsters going after the player all the time and the author did used the sky texture for walls. 3/5 -Doomguyx
I liked itx
Uhhh... Whats this? Sorry but ,it sucks. Unless its a JokeWAD dont try to make DM-compatible COOP maps. They will obviosly have zero gameplay.x

View d2battle.txt
This page was created in 0.00815 seconds