Title: Dagger Keep
Filename: levels/doom2/d-f/dagkeep.zip
Size: 21.08 KB
Date: 02/25/97
Author: William Drummond
Description: Small level that is vey playable. You start in the library of a small keep and have to find the keys to exit the courtyard
Credits: ID software
Base: New level from scratch
Build time: About 20 hours, time spent lining up the graphics the way that I wanted.
Editor(s) used: DMapEdit v4.0.14 (beta) - A map editor for Doom! by Copyright (C) 1994 Jason Hoffoss
Bugs: Haven't fonund them yet
Rating: (5 votes)
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Quick 4-5 minute level, gameplay was good but the blue key placement was just stupid with no hint to where it is other than wall humping to find it. 3/5x
Another minimal castle-like map. Short, boring, with no puzzle : you open a door, get the key, open another door, get another key... etc. 1/5x
Smallness. And you must find secret doors to pass the level, which sux0rz. But well, I've seen worse -- Brun Ohnx
a good level to try and beat your old best time x
too small- doomer666x

View dagkeep.txt
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