Title: Deathrow
Filename: levels/doom2/d-f/deathrow.zip
Size: 45.83 KB
Date: 04/29/95
Author: Kris Daley
Description: Same as most levels, kill all the monsters and find the secrets to win.
Credits: Dave Swift
Base: New level from scratch
Build time:
Editor(s) used: Deu, Doomed "The Real Thing"
Bugs: None. But let me know...
Rating: (8 votes)
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Getsu Fune
very badx
Toooo much ammo and health,unattractive layout..x
Not bad, but there's too much ammo/health to make it really challenging. There's an outdoor area with damaging water, probably should have been nukage instead.x
this could very well be the greatest wad ever created!x
I liked itx
A dull, unentertaining early level. It's poor-quality, too; there are three or four BFGs dotted around in plain view and several megaspheres even though the opposition is lightweight. The first time I tried it I got stuck, because you have to find an unmarked, unremarkable secret door in the first room in order to get the red key. In Zdoom but not Doom2.exe there's a bug with this door that causes one of the roof ornaments to appear at floor level.x
a master pece!... of shit... x

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