Filename: levels/doom2/d-f/dethblay.zip
Size: 350.54 KB
Date: 11/06/95
Author: Paul Pennington
Description: Single-player ONLY wad. Coop just wasn't possible with this WAD. Or deathmatch. Sorry...
Credits: The people who playtested it. Like Magnus the strange and silly swede, and Christoph the Red Nosed motorbike rider, who came up with an ending to level 2 worthy of legend status.
Base: New levels from scratch
Build time:
Editor(s) used: DoomCAD 5.1, idbsp
Bugs: None, i swear
Rating: (6 votes)
Download here

Download mirrors: /idgames protocol:

Bad King John
The highlight (the "Ballet") I suppose is strafe circling three C-demons in a big arena; but I got bored and cheated. Apart from that, not enough ammo or health, glaring texture misalignment, silly sounds, and boring minimalist architecture. God knows why they made three maps out of this. The claimed "legend[ary] status" Level 2 finish is choosing between two buttons, one of which crushes you; but after 20 years the "legend" has yet to take root, it seems.x
Dated October 1995. Includes five different versions of the readme file. There are some typically inane sound files, which will prove to future generations that the men of the 1990s only knew five films (Robocop, Terminator II, Aliens, and two others). The levels are short and feel pointless. The first is just three rooms, mirrored; the second is a cyberdemon arena fight; the third is a corridor. With a lot of work it might have been one single bog-standard level.x
Damn this was bad.x
This is the best EVA!!!!1111x

View dethblay.txt
This page was created in 0.00214 seconds