Title: dickie06.WAD, issue 1 (Hell Henge)
Filename: levels/doom2/d-f/dickie06.zip
Size: 118.23 KB
Date: 04/13/98
Author: Richard Wiles
Description: This wad is 388kb when unzipped, due to the extra graphics & music.

This is a very red wad and I like it!!

There are plenty of lost souls in this level. This is an often poorly used monster. This is a shame since when used effectively, he can be a real pain...as you will find out!

Anyone who has played my other levels will know I'm quite fond of the imp ambush - and there's a real corker in this one. It's not that difficult but great fun just blasting the little buggers away.
Credits: My girlfriend Ness, for tolerating my obsession with this project. id for doom - best game ever!
Base: New level from scratch
Build time: Ages....
Editor(s) used: Doomcad6.1, DMapEdit (for node building), Wintex.
Bugs: None - but if you find any, please mail me.
Rating: (5 votes)
Download here

Download mirrors: /idgames protocol:

Pretty decent map, I recommend it. Sometimes it seems to get a bit difficult or irritating, but it ends pretty quickly and I find it to be rather easy to avoid taking too much damage if one knows how to play.x
I was very worried by the bit in the readme about Lost Souls, and how they are a pain; that is why people don't use them, because they are a pain. The level is good-looking and well designed but often frustrating. It starts with a lava maze that irritated me, but it gets much better and is overall a good level, with wonky textures. I kept getting the impression that the author was trying to piss me off rather than entertain me, though.x

View dickie06.txt
This page was created in 0.00603 seconds