Title: dickie07.WAD, issue 1
Filename: levels/doom2/d-f/dickie07.zip
Size: 110.81 KB
Date: 04/30/98
Author: Richard Wiles
Description: This wad is 312kb when unzipped, due to the extra graphics & music.

I put a cyberdemon in this one - well why not?

My favourite part of this wad is the red key area - see what you think.
Credits: My girlfriend Ness, for tolerating my obsession with this project. id for doom - best game ever!
Base: New level from scratch
Build time: Ages....
Editor(s) used: Doomcad6.1, DMapEdit (for node building), Wintex.
Bugs: A couple of the ambushes may not work after a restore. If you are a sport, you'll fire off a round just to re-activate the monsters.
Rating: (5 votes)
Download here

Download mirrors: /idgames protocol:

I liked itx
I would like to apologise for using the word "fun" four times in that review. Replace the second fun with "entertaining", the third with "pretty good" and the last with "enjoyable".x
This is from May 1998. It's good fun, a mid-sized techbase / dungeon with a mild E1 feel. The layout is simple in a classic style, and there are enough monsters for it to be fun (including an imp rush at the start). The computer maze is a bit naff, but it's short. You can get stuck if you pick up the computer map and don't exit sharpish. The final battle is fun, and extended, although you get loads of rockets. Overall it's a very good for 1998, still fun today.x
I really only think this should have 3.5 stars. But I was nice.x

View dickie07.txt
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