Title: Die1RV.zip
Filename: levels/doom2/d-f/die1rv.zip
Size: 78.99 KB
Date: 09/12/02
Author: Dale E. Harris
Description: No long story, this is just a little bit of improvement over the original WAD that was released in 1997. The original map got some okay reviews but it had major problems. Texture alignments were non-existent, no skill levels were implemented. The list goes on and on, it used to have a little deathmatch arena but it really sucked. I did not attempt to completely refurbish the map, I just wanted to correct the glaring errors. I wanted the map to maintain it's originality as it was from 1997. I just worked on texture alignments, skill levels and a few architectural improvements. If I missed something then I apologize. I hope you have fun playing it again! Thanks everyone! It doesn't need a source port but it looks much better with higher resolutions such as PrBoom.
Credits: "Deuce"..my longtime Doom playing buddy! Thanks man!
Base: Modified (Die1.wad)
Build time: Forever
Editor(s) used: DETH 3.92/Zennode 0.98a/modified using Deepsea & DeepBSP
Bugs: I'm unaware of any, but I could be blind!
Rating: (2 votes)
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Nice maze-like exploratory level, the design is simple but inoffensive, some areas look pleasant. Lots of rockets and plasma and some satisfying puzzles to solve.x
map is fun to play too many Sargents though and some secret type progression...but exciting overall nothing to complain x

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