Title: Doom City
Filename: levels/doom2/d-f/doomcity.zip
Size: 105.89 KB
Date: 12/10/95
Author: Shams Young
Description: This is a one level WAD for DOOM II that is designed to work great as either a Deathmatch, Co- Op, or single player game. This level is packed with new graphics, and is designed to REALLY look like a city. It features a fast food place, a bar, a church (of course), a supermarket, a seven - eleven corner store, and a library. There are also phone booths, streets, sidewalks and other miscellaneous stuff. For more info about this WAD, check out *Additional Notes* at the end of this document.
Credits: The guys at Id for... well, everything!
Base: All new level from scratch
Build time:
Editor(s) used: DEU2, BSP, NWT
Bugs: I couldn't figure out how to make the windows "solid". There are lots of windows in the game, but none of them will stop bullets. This is a limitation (if you can call it that) of the Doom engine. If you can see through it, you can shoot through it. I just think it looks silly when bullets and fireballs pass through supposedly solid glass panes without stopping or shattering them. Other than that, there should be no "real" bugs in this level. Send me some E-mail if you find any, though.
Rating: (88 votes)
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