Title: Fort Diablo
Filename: levels/doom2/d-f/fortdblo.zip
Size: 39.93 KB
Date: 12/20/97
Author: Charlie Bolinger
Description: What? Kill everything!!
Credits: everyone
Base: New level from scratch
Build time:
Editor(s) used: DeeP97
Bugs: none
Rating: (4 votes)
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There is a major bug in the room with narrow bridge over acid pool: the door can only be opened via the skull switch. If you try to open it like a regular door, it'll break the entire map (only linedef type 1 can be used with sector tag 0, others affect the entire map). Pretty good level otherwise.x
it was funx
This is dated December 1997. It's a cheap and cheerful castle level, mildly diverting, with only one tricky bit. The design feels dated even for 1997, with a couple of obvious HOM errors. Amusing semi-final battle. Not hard overall; one of those maps where you end up hoarding plasma cells that you never use (in this case there *is* a boss monster, but you can ignore it).x

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