Title: Fury 667
Filename: levels/doom2/d-f/fury667.zip
Size: 442.14 KB
Date: 12/21/95
Author: Paul R. Bailey
E-mail: pbailey@freenet.columbus.oh.us
Description: Lots of random ideas I tried to build into a realistic looking universe. I got the hang of aligning textures towards the end.
Base: New levels from scratch.
Build time:
Editor(s) used: Built all the levels with Waded. Used Wintex For sounds, graphics, and putting it all together into one neat package.
Bugs: I don't know any bugs, I just smash them.
Rating: (5 votes)
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i thought something about realm667. nothing interesting. 2/5x
classic. in 2012, this is as oldschool as it getsx
Not as bad as the two reviewers above made it sound, but it is a bit bland. It is okay caliber and the new sounds and soda machine graphics definitely date it. I would say 3/5 x
An absolutely and thoroughly dull early level; I must admit to simply giving up the first level after a few minutes, because it's so generic, with right-angled maze-like corridors and typical early sounds (the Aliens "opening door" effect, the lower-pitched pistol, etc). The thought of playing eleven levels of this bored me to tears; it's over ten years old and spurned by me in 2006.x

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