Title: AROUND THE SKYPORT (01arnd.wad) DeathMatch for Doom 2
Filename: levels/doom2/deathmatch/0-9/01arnd.zip
Size: 45.55 KB
Date: 07/20/96
Author: Daniel Huff
Description: DEATHMATCH, 2 to 4 players. - Easy to identify exit. Circular court yard. New type of windows, (never used before, to my knowledge!). Circular lift to obser- vation tower. Lots of teleporters. A few secret rooms, hidden pannels, and invis- ible walls (the hidden panels and walls -Do Not Have- mis-aligned textures, and are difficult to find by design... :)

This wad is set up like a war zone, many locations to snipe from, but all have an entrance and an exit to dis- courage camping out!

The BFG and Plasma gun are harder to find, depending on the skill level. On skill level (1-2), which only has shotguns, chainsaws and the chaingun, .....the chaingun is harder to find.

The backpack is available on skill levels 3, 4, and 5, and is also harder to find.
Credits: id software for the best game ever!;

And to John Braun for the encouragement to keep building wads!
Base: New level from scratch.
Build time:
Editor(s) used: Ed209 (BSP included), - RMB and Zennode.
Bugs: None
Rating: (3 votes)
Download here

Download mirrors: /idgames protocol:

Second map of Danny Huff's I've seen tonight. I can't imagine much good DMing here, just another relic of early Doom mapping. The level is encompassed in a gigantic circle.x
it was pretty good apart from a few minor things. the size is great but if your going to make a big wad you need monster loads of detail and the place gets a bit confusing lol!x

View 01arnd.txt
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