The DANDY Deathmatch series NO.2|
Lachlan Stewart --==°±² SÀîŸ ²±°==--|
The second of the DANDY Deathmatch series. Don't ask me how many are going to be in it... I am not sure!! 5-10 my guess. Anyway when I have finished the series I will compile all of them into one WAD called DANDY!.WAD so be on the look out for 0DANDY!.ZIP|
This level (and series) is designed for nothing more than DEATHMATCH, and this one for particularly fast DM. NO ARMOUR or HEALTH bonuses. Don't complain until you play, this makes for a much faster, furious, closer and alround more fun DM. Once your down your down there isn't anything you can do about it, and this calls for different tatics. ENJOY IT!!! Sorry 'bout the lack of plot!!! :)
Dandy 02: This level is well, brownish using alot of BRICKxx textures. Quite pleasing to the eye I believe. Sort of an industrial zone > Anyway, straight to the point, it plays RAD!!! I am very pleased with it the way it turned out.
WEAPONS/AMMO: Shotgun + some shells Chaingun + some clips S Shotgun + some shells BFG 9000 + NO cells CHAINSAW!!!
id Software --- no really! :)|
Everybody else asscoiated with DOOM --- GOOD level authors and people that make GOOD editors and graphics/sound patches.
New level from scratch|
DCK 2.2 - Buggy :( |
WARM 1.1 - a good node builder apart from one bug I noticed.
WARM is pissing me off... it put's in sort of texture offsets, which well ain't there when you edit them in the editor. I managed to get around it (sort of meant scratching a switch.)|