Six Skulls - Part One|
Three clean deathmatch levels. -Tried my best to make them play AND look okay.|
The makers of DEU and DETH - IMHO the best editors for serious editing iD software Colin Reed for a great node builder Everybody else out there who writes DOOM utils or WADs Special thanks go to my girlfriend Michi for general support and help with texture choice.|
New level from scratch|
DETH - the best by far! Super stable & comfortable, with the great DEU interface - lets you control every single vertex (sector draw mode - BAH !).|
Zennode for quick building - way fast.
Colin Reed's BSP for final build - NO node bugs
Deep - only once or twice to try new textures
RMB for a clean reject map - you want your rockets to cause some pain, don't you ?
NWT to put it all together - nice tool, thanx TIC.
2 malaligned textures - find them and get your money back! No, seriously, if you find any, flame me at firstname.lastname@example.org !|