Title: |
FRADM1 |
Filename: |
levels/doom2/deathmatch/Ports/d-f/fradm.zip |
Size: |
7.72 MB |
Date: |
02/13/15 |
Author: |
FranckFRAG |
Description: |
Fradm is a NS deathmatch wad, with 8-map compilation. It's a very old project, certainly my first serious project (began in 2006). This wad has its own style, a gothic (dark metal/orange stone) architecture which sometimes meet futuristic and modern looks. On the gameplay, maps are often set up around a courtyard where the BFG is easy to reach. Some others are more classical, symetrically organized. |
Credits: |
[Textures & GFX] franckFRAG, certain ambiants and customs sounds result from "freesound.org" site. The other textures and sounds were to make completely by me.)
[Testers & reviewers] _DaRk_ (aka Oxyde), Dislogical, MC_Arm (aka ZyklonB), Impulse (aka Datacore), [WH]Wilou84, Iceman57, JC.
[Midi music] Black Sabbath, Marilyn Manson, Korn, Slayer and Megadeth. |
Base: |
New from scratch. |
Build time: |
Started October 2006, stopped April 2007, restarted September 2010, ended February 2011. I finally decided to upload the wad in /idgames this year (2015)... Sigh. |
Editor(s) used: |
Doombuilder, XWE, SlumpEd, Slade, Photoshop CS, MSpaint, Audacity. |
Bugs: |
A few misalignments. |
Rating: |
    (5 votes)
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Download mirrors:
/idgames protocol:
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Reviews:
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Doomkid
     | It'd feel wrong to give this less than 5 because it looks fucking amazing. The gameplay doesn't look good for DM - Pits and snags.. But man, the texture work/theme is just awesome. | x | |
Anonymous
     | Ok these maps aren't great for playing in DM but the early maps (1-4) have a real nightmarish feel and great use of sounds. Nice aesthetics all round. | x | |
Anonymous
     | Looks neat, but plays bad/boring, too many symmetrical maps and uninteresting layouts. | x | |
Marcaek
     | It's a Gothic wad, but orange. At least some of the visuals would be cool in like a singleplayer mapset or something. | x |
View fradm.txt
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