Fradm is a NS deathmatch wad, with 8-map compilation. It's a very old project, certainly my first serious project (began in 2006). This wad has its own style, a gothic (dark metal/orange stone) architecture which sometimes meet futuristic and modern looks. On the gameplay, maps are often set up around a courtyard where the BFG is easy to reach. Some others are more classical, symetrically organized.|
[Textures & GFX] franckFRAG, certain ambiants and customs sounds result from "freesound.org" site. The other textures and sounds were to make completely by me.) |
[Testers & reviewers] _DaRk_ (aka Oxyde), Dislogical, MC_Arm (aka ZyklonB), Impulse (aka Datacore), [WH]Wilou84, Iceman57, JC.
[Midi music] Black Sabbath, Marilyn Manson, Korn, Slayer and Megadeth.
New from scratch.|
Started October 2006, stopped April 2007, restarted September 2010, ended February 2011. I finally decided to upload the wad in /idgames this year (2015)... Sigh.|
Doombuilder, XWE, SlumpEd, Slade, Photoshop CS, MSpaint, Audacity.|
A few misalignments.|
|Doomkid||It'd feel wrong to give this less than 5 because it looks fucking amazing. The gameplay doesn't look good for DM - Pits and snags.. But man, the texture work/theme is just awesome.||x|
|Anonymous||Ok these maps aren't great for playing in DM but the early maps (1-4) have a real nightmarish feel and great use of sounds. Nice aesthetics all round. ||x|
|Anonymous||Looks neat, but plays bad/boring, too many symmetrical maps and uninteresting layouts.||x|
|Marcaek||It's a Gothic wad, but orange. At least some of the visuals would be cool in like a singleplayer mapset or something.||x|