Morbid DM 01 Edgecrusher (v1.01)|
Nick Baker, aka NiGHTMARE|
The first in the "Morbid DM" series, featuring all new textures.|
This level is heavily inspired by Q2DM1: The Edge, and is rather frantic, so anything more than four players is not recommended. There's only four starts anyway.
It's not "mega detailed" like some DM level designers do, but it does look pretty nice IMHO.
* ID Software for Quake 2, which heavily inspired this level (and also provided some sounds). * Sean Johnson, some of my textures are based on his. * The authors of Biowar for the bright green nukage idea. * Derek MacDonald for playtesting.|
New from scratch|
Around 30 hours editing and testing|
DeeP '97 v9.30|
|Anonymous||I have no idea what it's like to play, but the design is lovely - loads of tasteful new textures and some attractive curved concrete corridors. AS the author says it's not overly detailed, but it's very clean and I like that.||x|