Title: DoomBall
Filename: levels/doom2/deathmatch/d-f/doomball.zip
Size: 239.16 KB
Date: 02/20/95
Author: Paul Turnbull
Description: DoomBall is, first and foremost, an excellent deathmatch level. For most of you that's all you need to justify down loading it. But wait, there's more.

When played using the included .deh file it becomes an entirely new Doom experience. DoomBall is played like soccer only your opponent may kill you to keep you from scoring.

Rules: 1.) There are no rules in DoomBall. 2.) Refer to rule 1. Suggestions: do not allow scoring while the opponent is respawning. If no one else is there to witness it did it really happen? If the ball hits the rail it sticks and can be considered out of bounds. The last player who touched it should run around to other side of the rail and punch the ball back in play. There is a "feature" in the doom engine that causes the ball to fail to trigger the teleport in the goal about 10% of the time. If the ball gets stuck in the goal, open the door in the back and punch the ball back in play.
Credits: The author of Doom Hockey for Doom 1. Although I've never seen this PWAD I've heard it's cool and has a similar theme.
Base: New level from scratch
Build time:
Editor(s) used: DEU 5.21, and DEU2c, Deutex31, Idbsp
Bugs: See above about teleport linedef
Rating: (2 votes)
Download here

Download mirrors: /idgames protocol:

This does look like a pretty cool DM map. Some insanely 90's pictures around the place too.x
the dehacked patch doesn't work anymore.x

View doomball.txt
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