EDGE of Insanity- nearly driven to this completing this pack :)|
Stuart McKendrick from England.|
Edge is an intense 6 map experience. Edge was designed for 2 player deathmatch only. Level speed during modem play has also been taken into consideration during construction on some levels especially - Openair.|
Thanks to Matthew Gillet for showing me the thrills that deathmatch brings, plus introducing me to the finer points of deathmatch. Danny Lancashire for helping me test the levels. |
To team Eternal for a great interpic screen. My apologies for not stating the author I don`t know who created it.
Thanks to John Walker for scanning the word Edge.
Very special thanks to Danny Lancashire for playtesting most of the maps contained in this pack, you`ve been a great help.
Matthew Gillet playtested - Ozone, Bleed.
Thrasher playtested - Battery
All Levels were built from scratch.|
You wouldn`t believe me if I told you.|
Waded 1.38 Beta. Wadcat for putting all the levels together. Wintex for inserting graphics, sounds etc... Deep `97 for cleaning up and optimizing the level.|
Openair - Underneath the two larger windows ammo goes through the wall when you nose is pressen up against the brick. But how many of you walk up to walls and fire off rockets...... hmmmm I thought so. Basically these errors do not affect gameplay in any way. phew!|