Title: The Flegm of Hell
Filename: levels/doom2/deathmatch/d-f/flegm.zip
Size: 69.69 KB
Date: 04/01/96
Author: Tom "Timon" Grieve
Description: Yer basic fragaminit DM level, with some nifty traps to catch the other guy, a Megasphere you have to "drive" to get to, and plenty of ammo. There are some walk-through walls (well marked) that hide some of the stuff, as well as sound clues to help you find your buddy. There's also a "last-ditch" defensive room, where you can run if he's chasing you, then shut a door in his face. He can't follow you. Then you can take the teleporter out and go frag him.
Credits: id, of course. Aaron "Simba" McGavock, for getting me hooked on DM. Ben Morris, for DCK. Nicmo, Fat Boy, Tnemelc, Scott, Sleinad, Hallida Lloyd, Phil, Josh, Andy, Ian, and Skredla for playtesting.
Base: None.
Build time:
Editor(s) used: DCK v2.2
Bugs: If you stand in certain places on the level, you can get HOM from too many 2-sided lines. That's the engine's fault, though. ;-)
Rating: (2 votes)
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Interesting old DM map that requires each player to think a tiny bit. The layout can be 'changed' by pressing switches that allow access to an orb. The false walls would make for some interesting tactics as well. Another DM map lost in time that deserves better.x

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