Title: fracture.wad
Filename: levels/doom2/deathmatch/d-f/fracture.zip
Size: 171.64 KB
Date: 02/14/99
Author: Adam Foster
Description: Industrial, factories, human enemies...
Credits: Linus Torvalds, id Software, producers of The Gimp
Base: New levels from scratch
Build time: 1 year (approximately)
Editor(s) used: Deu2c, Deep (DOS), WinTex (but not LaTeX, obviously)
Bugs: Pretty pointless for deathmatch
Rating: (6 votes)
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Sorry to lower this perfect rating a bit, but for me it's worth between 3 and 4 stars (gave 4/5 eventually). These maps have the design I like very much, maybe nothing special for 1999, but base/industrial/meta l themes are executed well. Unfortunately, the mapper is obsessed with shotgunners, putting crazy amounts of them in every map. vdggx
Five very good levels that are small-medium but filled with exciting action. Kind of like Scythe or Demonfear with just a bit bigger map size. You should play this one. 5/5x
Nice oldskool maps. The looks are a bit dated but the gameplay is gold. Very much recommended.x

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