Title: Gotohell (10/02/95)
Filename: levels/doom2/deathmatch/g-i/gotohell.zip
Size: 19.93 KB
Date: 02/09/95
Author: Wayne Radford
Description: A tidy little level, specifically designed for deathmatch.

Happy frags, and traps for everyone. This wad is designed for people who like to ambush from all points, and who really enjoy a mad, freeforall dash for the toughest weapons on the level. Killing as they go.

Warning! The most powerful weapons place you in direct peril. Get them at your own risk. All of the traps can be maneuvered safely... but I won't tell you how, here.

Note: This level can also be played in single mode, but it is more fun in deathmatch. Either way, there are enough monsters to keep you busy.

** Try NIGHTMARE level if you are psychotic. All weapons are available.
Credits: Lee Patterson, Hank Leukhart, Raphael Quinet, the author of DCK 2.0, and those gods at ID.
Base: New level from scratch
Build time:
Editor(s) used: DEU 5.2c for Doom II, and DCK 2.0
Bugs: None! (I'm shit-happy proud about this.) Especially the aligned textures and traps.
Rating: (2 votes)
Download here

Download mirrors: /idgames protocol:

View gotohell.txt
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