Filename: levels/doom2/deathmatch/g-i/h2hczek4.zip
Size: 30.63 KB
Date: 07/25/95
Author: Pavel Hodek, Doom Guru from CZ
Description: This one has an interesting history. At the beginning I just tried what I can build in 1 hour. So I didn't think about the layout at all. I just placed vertexes all around like mad. And as I found the wad not so bad, I spent another hour with aligning textures, making special deathmatch starts on pedestals. But I still took the result as a fast patchwork and laid it off until we tried deathmatch several weeks later. And oala, we liked it. So I spent another 3 hours with monsters, new graphics, making additional changes for solo game. And this is the result. Enjoy the wad!
Credits: Mark Gundy for beta-testing, ideas and the usual end screen >>>>> IDC organizers <<<<<
Base: from scratch
Build time: 5-6 hours (well, another 4 hours after beta-testing mostly spent with thinking about possible improvements)
Editor(s) used: DEU 5.21gcc, DEU2, DEEP, DEUTEX 3.1, BSP 1.2, Corel Photo Paint 5.0, TED
Download here

Download mirrors: /idgames protocol:

View h2hczek4.txt
This page was created in 0.00403 seconds