Three fairly small, arena style levels to get the heart pumping in the ritual combat of two player, head- to-head deathmatch. You won't have to play for twenty minutes searching through some sh*tty, gigantic map trying to find your opponent (who probably turns out to be a dirty, lame camper anyway). Designed purely with two players in mind, these maps will have you and a friend(??) duking it out like a couple of nude mud-wresters on a daytime chat show. But it ain't all "rocket launcher in a phone box" style combat -- you'll need a bit of skill too.|
NAIL: A tight, quirky little map, with some nice fake 3D thrown in for good measure. If you can't rack up a couple of frags per minute then you're not trying hard enough. Players: Two should be plenty.
PAIN: The biggest map in the set. At first it might look like a campers' paradise, but is it? A panoply of remotely opened doors and disorientating symmetrical design creates frantic and confusing combat. Players: Designed for two, but playable with 3, maybe 4.
RISK: The BFG sits tantalisingly in the middle of the map, completely exposed. Is the BFG the key to victory or the surest route to receiving a rocket up the ass? There's only one way to find out... Players: Two should be plenty.
DCK 3.0 / Zennode 0.98a|
|lupinx-Kassman||3 small DM arenas by the guy known for Covert Ops series of wads (Hostage Rescue, Twilight Warrior, etc.). They're simple but nice to look at and fun to run around in.||x|