The Forgotten Abbey - Part 5 of the Frag Fest!|
Welcome back! I made this level not long after completing my Dark Towen level, because people wanted something that was small and easy...|
Those of you that have played Dark Towen will recognise the old bullet proof glass trick - This time to make raisable shields round the perimeter of the level... Very interesting indeed...
The setting is within a ancient abbey whose only inhabitants are the denizens of Hell that have inhabited the area. Those of you in co-operative will have a shock, as there is no actual way out of the abbey, unlucky.
One potential problem that I had to face when making the level was the potential for spaced out frags - Too much chasing around. This is why I added the BFG (people who have the BFG system sussed will have a field day), and there is a great potential for suprise tele-ambushes and tele-frags :-)
- ID software, as I didn't get a single dodgy complaint from your game engine this time round. Thanks!|
- Chris Morris for the playtesting
- Steven Streeting for providing feedback on my previous levels after some serious playtesting...
New level from scratch|
Deep + BSP|
Only the standard problem with those see-thru shields, where there's a quick glitch as the shield rises. That's the game engine, not me, and there is nout you can do about it.|