Filename: levels/doom2/deathmatch/m-o/mycastle.zip
Size: 108.84 KB
Date: 10/22/95
Author: Franco Ielapi
Description: This level was designed to be used as a Deathmatch level for Doom2. Basically you have a castle on an island. This castle is surrounded by a moat. The castle has a courtyard, and there are lots of rooms inside the castle. These rooms even come with furniture. Every weapon is available. You just have to find them. There are lots of secret rooms with one way walls and plenty of good shooting points. There is no exit on this level. There are no monsters on this level.
Credits: ID for making the game, and to the makers of the various Doom editors.
Base: New from scratch
Build time: Two weeks of hell!
Editor(s) used: DEU2 v6.66B, Edmap v1.30, DeeP v6.11
Bugs: You may experience the Hall of Mirrors effect in some areas on the outer perimeter of the castle. I tried my best to limit this effect, but I still exceeded the Doom limit on how many edges can be in view at one time.
Rating: (3 votes)
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Far too big for DM, but fill this up with monsters and youd have a nice cooperative map here.x
Any WAD where you can simulate shitting with a damaging toilet deserves a 5/5x
Very good construction...Looks good.x

View mycastle.txt
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