Title: Power Pulse: Vertical Death 2
Filename: levels/doom2/deathmatch/p-r/p-pulse.zip
Size: 102.54 KB
Date: 01/22/96
Author: John Krutke
Description: DEATHMATCH ONLY! You can play single or co-op, but why bother? This level is designed for pure adrenaline pumping deathmatch action. Smaller in size, with most of the combat area visible from any point. There are a few secrets in this level, see if you can find them. The exit CAN be accessed by one player, and is clearly labeled. 2.0 rules are recomended.

This is the final level in the three part "vertical" series. Deathmatch levels taller than they are wide...

*Story* After the intense combat outside of the base, (in Vertical Soul) and the fight inside the base, (in Vertical Death), you've made your way into the heart of the base, deep inside the earth - the reactor. The reactor is several stories high, with rooms and access ways all around it at many levels. The combat will end here.
Credits: All you Doom freaks out there who keep putting out excellent levels! Thanks to you guys, we have a game that keeps us having fun forever.

Pepsi Cola, for their excellent caffeine product, Diet Mountain Dew. Helps me stay up late making levels.

Whoever wrote the Nirvana song that I used. Put an email address in the zip file next time, buttmunch!

ID for starting all this...
Base: New level from scratch.
Build time:
Editor(s) used: DEU ][, NWT, BSP
Bugs: None
Rating: (2 votes)
Download here

Download mirrors: /idgames protocol:

Last map in the 3-map vertical soul miniseries. Seems to be the strongest one too due to the more condensed layout and reliance on trick jumps.x
I like the idea of such a vertical map. Seems like a really interesting combat area.x

View p-pulse.txt
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