Title: |
Zones - A fast and furious windey deathmatch for DOOM ][! |
Filename: |
levels/doom2/deathmatch/v-z/zones.zip |
Size: |
117.4 KB |
Date: |
05/26/95 |
Author: |
Me (David J. Gilbert) Deathmatch Guy |
Description: |
This is a (quite) simple deathmatch level, based on the idea of several zones (lava zone, slime zone sludge zone, etc). All zones are connected and it it easy to see where you are (look at the floor). There are a lot of long corridors. |
Credits: |
Richard "Rookie" Lewis (it was his idea for one of the blood rooms) Ben "Lighning" Hawes for playtesting Tim "almost as good as me" Jewell (better luck next time Tim ;-) ) Various wad authors where I got some sounds from id Software for creating such a brilliant game |
Base: |
New levels from scratch |
Build time: |
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Editor(s) used: |
DCK 2.2 (the best editor) Wintex 3.4 (for sounds) |
Bugs: |
A few 3(ouch) minor mismapped textures. |
Rating: |
(1 vote)
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Download mirrors:
/idgames protocol:
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Reviews:
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Doomkid
| Wow, this has not aged well. 1 star for the metal pillars you can hide in - That's a gunny troll move. Other than that..... | x |
View zones.txt
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