More Twisting Halls|
This is another level featuring a large hall. Of course there's lotsa neat stuff to get there. Also, this is the second level I sketched on paper before building. The first was ying1.wad, check it out. Built most of the level with DEU2 hack for doom2. Furnished it with DCK 2.0 |
Like my first wad (eyestorm) this one has some extra stuff for deathmatch- secret passages, teleport, extra weapons and such.
Creators of DEU, DCK, RMB (reject builder). And, of course, id Software.|
Thanks to E.R. for playtesting & ideas.
New level from scratch.|
|cybermind||some not obvious moments, but otherwise good||x|
|Sui Generis||Fairly unremarkable, competent old Doom 2 level, with ok gameplay. It includes a combination of narrow underground caverns and brown bricks. Too much of the map and gameplay takes place within bland, narrow corridors. There are a few open areas which are more interesting and a nice big hall with several monsters near the end, but there are numerous orthogonal corridors and such to clear through to reach it. It's reasonably fun but not great.||x|
|Anonymous||This is a hodge-podge mash-up from 15(!) years ago. It's got lotsa secrets (although none particularly secret) and a pretty schizo theme. It's all over the place. It's a fun level to shoot shit in, but nothing to set it apart.||x|