Title: Hotel Hell(version 5,16/1/98)
Filename: levels/doom2/g-i/helhotel.zip
Size: 632.99 KB
Date: 01/23/98
Author: Chris Lloyd
E-mail: lloyd@hkustasa.hku.hk
Credits: Jason Hoffoss writer of Dmapedit
Base: New level from scratch
Build time:
Editor(s) used: Dmapedit, dmgraph, deutex
Bugs: Computer may hang on exit from saved UV.
Rating: (5 votes)
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Great map that features some location resembling that, an hotel; with rooms, toilets, etc. A little psychedelic in places, though. Some original ideas, like the effect of "being smaller" in order to catch the blue key. Sadly, the map is confusing and requires finding secrets --although not marked as such-- to progress. ---- 4/5 (Eye)x
cool, pretty confusing and tight supplies, used iddtx2x
Not so bad. i give 3, for the map. But sounds are awful, the music it's "good"x
stupid sounds, stupid gameplayx

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