Filename: levels/doom2/g-i/hero.zip
Size: 152.7 KB
Date: 04/17/99
Author: Gregory Dick
Description: A bite-sized level for DOOM II. This is a small, basic, city style level for all of those doomers who are looking for a quick fix! Designed this level for single play, but kept multiplay in mind. I hope there is something here for everyone. Let me know what you think!
Credits: ID Software, wad authors and doomers everywhere.
Base: New level from scratch
Build time: About 20 hrs
Editor(s) used: Various map editing utilities Wintex 4.3 (Olivier Montanuy) Rmb 2.1 (Jens Hykkelbjerg) Adobe Photoshop 4.1
Bugs: Sky texture may not align correctly on Doom engines that allow the player to look up and down. Everything else seems fine.
Rating: (4 votes)
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The shotguns in the intro room - Are they just a tease? I had very low health because of the pistol start, but all in all this map is really fun despite being so brown. I got stuck near the end, I couldnt figure out how to open the big green baron head texture. I also felt unfairly hit a few times, I couldn't see where I was shot from. Overall very challenging, but a lot of fun and not too rough on the eyes either.x
very funx
A city based wad from 1999. It's not the best thing in the world, but it's far from the worst. In fact, despite it's simplicity, it kept me occupied due to how challenging it can be at times. 4/5 ~Joe Andersonx
Very good map. It's not all that detailed and is nothing spectacular in the looks department but it fits the theme of a city and is tough and very fun to play. Many good, hard battles in this level and for the most part every area remains a challenge for a while due to enemies in a high places, enemies being unleashed from new places, etc.x

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