Title: Home By The Sea V.1.2
Filename: levels/doom2/g-i/home12.zip
Size: 195.72 KB
Date: 11/23/96
Author: John Adlington
Description: ╗This is my THIRD fully working Doom level.
╗The SECOND standard level!

Set in an old abandoned mansion, you enter into the house as a hired detective looking for an important manuscript.

But the problem is that there are rumors that monsters have overtaken the old mansion.

Picking up your pistol and leaving your office, YOU (Private Dick/Family Man) say, "To hell with the rumours." What a guy!

As you arrive at the mansion you see a dazzling light show outside through the windows. You know something is in there but you want the money you're being paid, so sod 'em.

The final words as the door closes behind you can heard for miles: "Oh, bugger," And there you begin.
Credits: ╗The makers of DEEP. ID for DOOM & DOOM ][.
╗Plus my beta testers. All Daniel Bromley of them. Without constructive criticism this wad would be much, much worse... Or maybe the same.
╗And PC Gamer for publishing my previous WADs.
╗Thanks to Ivan Hosgood. You finally left! :)
Base: New level from scratch.
Build time: A stupidly long time.
Editor(s) used: Deep 8.35 NWT 1.3 Paint Shop Pro V.4 MUS2MIDI
Bugs: ╗1, when you leave the maze you may stop to look at a HOM which chops off the top of the inside walls. This is caused by the different heights of the sectors. Nothing major.
╗Apparantly there is a HOM at a certain secret part in the maze. I cannot tell you where it is because then it would defeat the object.
╗No other known bugs.
Rating: (2 votes)
Download here

Download mirrors: /idgames protocol:

Amazingly boring with a terrible "oof" sound when you press the walls and what sounds like a wet fart when you open the doors. Very very bland, though I have to admit I didn't get all the way through - Seemed like a WOLF3D map.x
thairs like a milyin monsters and no ammo to kill them with x

View home12.txt
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