Title: Hsg_0102.wad
Filename: levels/doom2/g-i/hsg_0102.zip
Size: 208.65 KB
Date: 08/17/01
Author: Harry S. Gunderson
Description: It's been a few years now since the monsters had invaded earth; and since then you have taken up residence at Earth's only remaining radio telescope facility, where you have found yourself scanning fervently for the sound of any other human voice. You bang your head on a hang- ing desk lamp with a start as the transceiver now crackles to life.. It's a transmission from the MTMM (Manned Teraforming Mars Mission), Which had launched towards Mars about four years ago. (And which was now humanities last desperate hope). We have no experience dealing with these things, they exclaim, It's a *@mn infestation.. With their current distance, and a constant 1G acceleration rate: They barely have just enough time and energy to teleport you, (and your DM squad), to what they call a secure area as they lock down the ship. My God, help us!! you hear them scream as the teleport pad hums to life, It's happening again, just like on Plutonia..
Credits: Everyone at I.D. Software for their magnificent game creations. Everyone at Sensor Based Systems for their excellent game editor.
Base: New from scratch
Build time: N/A
Editor(s) used: DeepBSP v.9.73 by Sensor Based Systems
Bugs: A few occasional display threads due to an extensive use of curvatures.
Rating: (2 votes)
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Looks interesting at first sight, then you realize that it's just a few rooms copypasted six times or so. Visually interesting but who would want to play this?x

View hsg_0102.txt
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