Title: IC DooM Series 2002 AKA 'I Can't People still play this Damned Game'
Filename: levels/doom2/g-i/ic2002.zip
Size: 80.49 KB
Date: 05/06/02
Author: Ian Cunnings
Description: This is a single level, single player/Co-Op wad. I tend to go for a bit of overkill in my levels, so expect a bit of a challenge. It is possible to complete on one sitting on the hardest setting though. There are some deathmatch starts, but this mode hasn't been tested.
Credits: Nobody really, apart from The Deu Team for the best level editor out and id for the best game ever, and the people that sent me feedback on IC2001.wad who made me realise how many crazy people still play this damned game.
Base: New level from scratch.
Build time:
Editor(s) used: WINDEU 5.24
Bugs: A few depending on what version of DooM you're using. WinDooM tends to be alot brighter than DOS DooM so if you're playing it in DOS (does anybody anymore...?) it may be a bit too dark in places. There's also a problem with Linedef 667 when playing in Legacy DooM making the level impossible to complete unless you use the noclip cheat. Basically for some reason it raises the floor too high in Legacy DooM, although it works fine in the normal versions. On a side note, how come no one told me about Legacy DooM until today, it's bloody amazing?!
Rating: (11 votes)
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Medium sized map, sort-of mini castle with underground part which is quite but just not too dark. Layout is good but not special. Simple but consistent texture use works fine. Fights @ UV are ok, ammo is spare so the chainsaw must be used often. 667 end is boring because we've seen that too often. Overall: slightly above average, so worth a play.x
It was OK, but too dark in some places and generally not as good as IC2001. Still, not a bad WAD.x
Too dark and not very good-looking, but the gameplay is pretty nice.x

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