Title: Jericho.WAD
Filename: levels/doom2/j-l/jericho.zip
Size: 302.45 KB
Date: 05/23/05
Author: Kurt Schulenburg
Description: A single player adventure, relatively difficult with a few twists.
Credits: Carolyn, for play testing---even though she can't stand single player games...Also CompuServe and the sound forums for the Star Trek sounds (that's what a teleporter is supposed to sound like).
Base: This is an early Doom wad that I updated and converted to Doom 2--and added graphics and sounds...
Build time: Too many hours of my life, away from my family, friends, --but we all have our problems...
Editor(s) used: DEEP, DeuTex, WinTex, Paintshop Pro, Corel PhotoPaint, Goldwave, DoomConv
Bugs: Textures are a bit more maligned than I'd like... but nothing major has turned up so far.
Rating: (12 votes)

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Uniformly textured squared rooms. x
A crap with a twist. 2/5x
This is dated July 1995. It's by Kurt Schulenburg, who did a few decent levels (with his wife). This is pretty poor, though; it's a typical 1995-style level, basically a maze where you wander around collecting keys, shooting a few dozen fairly weak monsters with loads of ammo. Design looks quasi-random. There's a silly "final battle" with a cyberdemon that's no fun at all.x
poorly done.x
l'exception des nouveau son la map est pleine de manque de texture ce qui permet de voir a travers les murs avec Doom Legacy 2/5x
Not that good. Not that bad either.x
All-round good map.x

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