of Game katy|
|rodster||Not a bad map actually. It just needs some proper door textures, because otherwise you will be stuck in the 2nd room or even in the library and a proper exit switch. Since the actual exit is at the starting area; this could be meant as a joke wad. I'll give 2/5.||x|
|DoomGeek101||Just Awful. You can't exit, BUT if you turn around and press use You'll exit. Pointless. Avoid. Also i did a video about it. http://www.youtube.c om/watch?v=5ZWIIl7Zw WI&feature=youtu.be 1/5 - DoomGeek101||x|
|Anonymous||KATY PERRY - this was fun, i iddt'd for the library. I'm guessing it was a joke by the author to not put an exit in the final room, since you can exit in the start room, and there's no way back to the start room.||x|
|Anonymous||I'd rather put my dick through a paper shredder and cook it into an omelet than play this again. 0/5||x|
|Anonymous||Excellent wad, I turned around 180 degrees from the start position and hit the exit button! Very exciting.||x|
|Anonymous||"of Game katy" eh. This is dated September 1996, and it's not very good. It relies on you finding an unmarked secret door near the start in order to get the yellow key, otherwise you're stuck in the second room. Even if you know this, the level is still unfinishable - the exit switch hasn't been tagged as a switch! You can press it 'til doomsday and nothing happens. Awful map.||x|
|Anonymous||The first three enemies are two Cyberdemons and a Arch-Vile. The first weapon you get is a BFG9000 (aside from the pistol, of course). You get the red and blue keys immeadiately but can't go farther in the level because you need a yellow key for a door that doesn't exist where it should be. This WAD was of poor design. Sorry.