Title: KOOLEST (We hope that the name is accurate)
Filename: levels/doom2/j-l/koolest.zip
Size: 520.27 KB
Date: 03/24/96
Author: Brian Baker (BIFF); Rob Maxey (CRITIC)
Credits: Garth Schwomeyer (GUN SLINGER), for play-testing even though he is too big of a pussy to frag with us anymore, (Ducky, where are you!?!); also Allen Johnson, even though he was punched to death. we would especially like to thank the GREAT MINDS AT ID SOFTWARE, for the timeless game of DOOM!!!!
Base: New level from scratch
Build time:
Editor(s) used: Waded, Wintex, Deutex and NWT.
Rating: (7 votes)
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Not COOL. Simple architecture, some interesting texture use, poor monster placement, poor gameplay. Did not give a lot of fun playing it, so 2/5x
Mainly a deathmatch level: non-linear, with exit available right at the start and weapons everywhere.x
Not bad, especially considering, that it was made in 1996.x

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