Title: The last fortress of hell
Filename: levels/doom2/j-l/lastfort.zip
Size: 90.89 KB
Date: 03/20/06
Author: Aluqah
Description: A fortress in hell. This is my wad #14

Story: You have finish your last mision in hell and wan't to return home. But the only way out is in this well guarded fortress.

Note: you don't need to make the barrels explode and you can kill deamons without doing it
Credits: me
Base: New from scratch
Build time: 3 days, and some more to alling ALL textures
Editor(s) used: ED-209 1.1, wintex 4.4
Bugs: no
Rating: (7 votes)
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I like this one. Nice architectures, moderate action. 5/5 - Optimusx
It's quite challenging, because harder monsters come in tricky and weaker ennemies come in hordes, when the moving space is often limited. But it's very fair and fun. The detail is not mind-blowing, but it's ok. Definitely a fun map. 4/5 -Milianx
Fair stuff, had a good time of fun playing it. A bit crampy from time to time. 3/5 Cacodemonx
The level progression is a bit too linear and the maps design makes gameplay unnecessarily slow. 3/5 - Belialx
What do you get if you cross the words bewitched and bedazzled? I got "bewambled", which isn't right, but I like it. It's about as relevant to this map as Laurie Anderson, which is to say not at all. The map has a good start, as the other man says, because you don't have enough ammo to kill all the baddies at first. It's a bit irritating finding the yellow key - there's an arrow, but it's still too obscure. I actually killed myself with the barrels, which annoyed me because I hadn't saved.x
This level is ok. The best part of this map is the beginning !x

View lastfort.txt
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