Filename: levels/doom2/m-o/madness4.zip
Size: 77.61 KB
Date: 06/10/98
Author: Gaurav Bedi
E-mail: bedigk@juno.com
Description: This level is the conclusion to the first three madness levels, with my architectural detail and skill becoming better and better. I know I said that before about madness3, but this time I really mean it. I think I've made my last doom2 wad but rest assured.....this wad is a worthy ending to the series (I promise that this is the final one unless I get some sudden inspiration...which is unlikely). Don't be afraid to play through this without cheating, but make sure you save often. I don't want any emails saying it is impossible w/o cheating, because it's been tested and beaten (with as many as 30 saves). I promise you that you'll enjoy this level and I hope to hear some feedback.
Credits: ID Software, creators of Doom, and Raven Software, creators of Heretic
Build time:
Editor(s) used: DCK 3.x by Ben Morris
Bugs: None. Level was tested on a 486DX2 66 MHz with 16 MB RAM.
Rating: (4 votes)
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lol this was cool. It's like a giant ugly randomly generated map. It's fun if you get the weapons in the right order.x
This is from April 1998. I haven't played the first three levels in the series, but this one gets off to a hideously ugly start, and continues to be ugly; an awful random mess of textures akin to something from 1994. It's basically an Etch-a-Sketch dungeon. 600+ baddies, but after killing the first hundred I had no desire to continue, in fact I had no desire left at all; my penis had become completely flaccid.x

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