MEGA MAZE - THE ULTIMATE FIRST PERPESCTIVE MAZE.|
This baby's large, it's full of monsters. And the DA'S on your pink little
To enter the Inferno-fested, worm-ridden, twisting-twiddling, little hole.
Kill all in 24 hours (Actually, there's no time limit.) through 5 locations!
(Each more deadlier.)
Me and the wonderful guy that made Waded.|
Let's see.... urmm.... way more than 85+ hours probably.|
WADED V 1.48 and DEU2.1|
Level 2-A few see-thru walls. But these are tiny.
Level 3-Purpose HOM (Hall Of Mirrors) bug in the house bit, I wanted to give
the effect that a mirror was there.
Level 4-A odd platform on the tight-rope bit. See thru walls.
Level 5-See-thru walls, on the spiral staircase maze!
|Anonymous||Based on the readme I was expecting these five levels to be awful, and they are. The levels predate Giulio Galassi's maps by ten years, but they are in the same league. Map01 is a typical right-angled, single-file maze. Because the corridors are single-file, the gameplay consists of walking forward and firing periodically. The other maps are the same; Map04 has a catwalk maze, Map05 has a stab at an arena. Overall this is terrible.||x|