Title: Mike 1 ver.1.2
Filename: levels/doom2/m-o/mike1.zip
Size: 85.44 KB
Date: 07/03/95
Author: Mike McCollum
Description: This is a large traditional doom level with many tricks and puzzles to try to work through. It features many tricks and mass killing! It is also a cool Deathmatch Level.
Credits: Ben Morris - author of DCK ver. 2.2
Base: new level from scratch
Build time:
Editor(s) used: DCK ver2.2
Bugs: None, please report any that are found (mccollum@nauticom.net)
Rating: (4 votes)
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map of such huge size mostly contain thousands of monsters nowadays..sadly it only got 196 and weaker ones mostly,so emptiness is consequence.gameplay can be improved here as map's scale and design got potential..quite impressively otherwise keeping its era in regard.... x
I liked itx
This is dated July 1995. You fight and kill 200-odd mostly weak monsters in a large, undetailed stone dungeon level. It moves fairly quickly, but it would have been much better if the design had been squashed to half-size - there are large stretches where you run down corridors with just one or two monsters, which is boring, and I ended up running past a lot of the action. It needed work.x
good for a 95 map, its quite long and has some interesting battles x

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