Title: Monster3.wad
Filename: levels/doom2/m-o/monster3.zip
Size: 269.4 KB
Date: 04/19/97
Author: Engdahl, Wm. 4-D CREATIONS [aka reddawg]
Base: Dawgbox.wad, Dawgdoo.wad, & Dawg2dth.wad
Build time: 18+ hours to reBuild [sorta]
Editor(s) used: Wintex by Oliver Montanuy DCK by Ben Morris and Colin Reed Known Bugs: None
Bugs: None
Rating: (4 votes)
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Whoa, Beavis, this is one kickass map!x
This wad was fun. I was glad to have all those rockets. I beat it on UV, but died a few times.x
fuckin fun '97 mapx
April 1997. You fight 167 monsters in a map that doesn't do much to disguise its multiplayer origins; it's basically three symmetrical arenas linked together. I constantly felt that I was killing the same baddies two or three times over. There's a lot of action - the last bit is hectic - but you get loads of rockets and plasma, so it's never tricky. The yellow key is hidden behind non-obvious secret doors. Beavis & Butthead has dated badly.x

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