Title: Mount Doom
Filename: levels/doom2/m-o/mountdm2.zip
Size: 24.8 KB
Date: 02/24/97
Author: William Drummond
Description: You must start from the bottom of the volcanic mountain and then trew it to get to top, where the exit is.
Credits: ID software, Matthew Ayres, Thomas Giboney
Base: New level from scratch
Build time: A week, on and off
Editor(s) used: DMapEdit v4.0.14 (beta) - A map editor for Doom! by Copyright (C) 1994 Jason Hoffoss
Bugs: Haven't fonund them yet
Rating: (4 votes)
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The blue key secret was ridiculous, if you have to get there to progress through the level then don't make it a secret, also there was some bugs with the yellow key door. Very easy and linear but OK for when it was made I supposex
Pretty good! The end should be a baron of hell aswell.x
A decent level that feels like the first part of a megawad; it's basically a winding corridor up through a quarry, leading to a final battle against some SS men, imps, former humans etc. Barely any Doom II features, very little challenge, a naff bit with a secret blue key, very short. Needed to be twice as long with more and tougher tough monsters.x
desint wad cood have used more monsters tho 3/5 x

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