Title: A real NIGHTMARE ...
Filename: levels/doom2/m-o/nghtmare.zip
Size: 47.59 KB
Date: 09/13/95
Author: Sven Ewald
Description: This level is designed to be played in *NIGHTMARE* mode only !

Just a little maze, a few sergeants, and a little friendly pumpgun. But a lot of fun, cause you do not know the position of the monsters, even if you have played it before !!!! Every time you turn around, you could look into the two barrels of a sergeant's pumpgun. If you kick one's ass you will meet him again later, but who know's when and where this will happen ? This level becomes very realistic while playing, cause there are just "human monsters". Did you ever seen a Caco-football flying around in the "real world" ? (I mean the other one, you know)
Credits: ID, S. Freud
Base: New level from scratch
Build time:
Editor(s) used: DCK 2.22, great tool !
Bugs: No known bug, maybe there is none ??? I played it about one hundred times, if you see a major bug, please tell me.
Rating: (2 votes)
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It's an interesting idea, but it's terribly flawed by the fact that it literally is just a maze; it's like playing Gauntlet, but with a first person perspective and fewer but random-seeming monsters. The problem is that mazes aren't much fun, especially first-person mazes. The idea of offsetting Nightmare by having a spartan monster population is a decent one, though. Level tries to kill you on Easy with an Archvile; but I killed him and danced on his pale white corpse.x

View nghtmare.txt
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